
Complete your FL Studio workflow with professional mixing and mastering techniques. Learn gain staging, EQ strategies, compression workflows, and export settings for release-ready tracks.
Welcome to the final installment of the FL Studio Workflow Mastery series! In Part 1, we covered project setup. In Part 2, we mastered sound design. Now let's complete the journey with professional mixing, mastering, and export workflows.
Production is about creativity—choosing sounds, writing melodies, arranging sections.
Mixing is about clarity—making everything heard, creating space, balancing levels.
Key insight: The best mix decisions happen during production. Choose sounds that work together from the start.
Follow this order for consistent results:
1. Gain Staging (levels)
2. Editing (arrangement, timing)
3. Static Mix (balance without effects)
4. Subtractive EQ (clean up)
5. Compression (control dynamics)
6. Additive EQ (enhance)
7. Spatial Effects (reverb, delay)
8. Automation (movement)
9. Final Polish
Proper gain staging:
Aim for:
In FL Studio:
Method 1: Channel by channel
Method 2: The pink noise method
Method 3: Start low, bring up
A static mix is your balance without any effects:
Benefits:
1. Start with the foundation:
2. Add rhythmic elements:
3. Add harmonic elements:
4. Add vocals (if any):
5. Add FX:
Center (mono):
Slight width (10-30%):
Medium width (30-60%):
Full width:
FL Studio pan knob:
Remove frequencies that:
Apply high-pass to everything except:
Settings:
In Fruity Parametric EQ 2:
Give each instrument its space:
| Frequency Range | Primary Occupant | Supporting Elements |
|---|---|---|
| 20-60Hz | Sub bass | Kick sub |
| 60-120Hz | Bass fundamental | Kick body |
| 120-250Hz | Warmth zone | Keep clear for bass |
| 250-500Hz | Body/muddiness | Cut here to reduce mud |
| 500Hz-2kHz | Presence | Lead vocals, synths |
| 2-5kHz | Clarity/attack | Snare, vocals, leads |
| 5-10kHz | Sparkle/air | Cymbals, synth shimmer |
| 10-20kHz | Air/sheen | High hats, details |
Kick drum:
Snare:
Bass:
Vocals:
Synths:
Use compression to:
Drums (Fruity Limiter):
Threshold: -12dB to -6dB
Ratio: 4:1 to 8:1
Attack: 1-10ms (let transients through)
Release: 50-100ms (fast, snappy)
Gain: Compensate for reduction
Bass (Fruity Limiter):
Threshold: -12dB to -8dB
Ratio: 4:1 to 6:1
Attack: 5-15ms
Release: 50-150ms
Gain: Match input level
Vocals (Fruity Compressor or Limiter):
Threshold: -18dB to -12dB
Ratio: 3:1 to 6:1
Attack: 5-15ms (let consonants through)
Release: 40-80ms
Gain: Make up 3-6dB reduction
Busses (Maximus or Limiter):
Threshold: -18dB to -12dB
Ratio: 2:1 to 4:1
Attack: 10-30ms
Release: Auto or 100-300ms
Goal: 1-3dB reduction (glue)
Kick → Bass (classic workflow):
Method 1: Fruity Limiter Sidechain
Settings:
Threshold: -20dB to -10dB
Ratio: 4:1 to 10:1
Attack: 0.1ms (fast)
Release: 100-200ms (creates pump)
Knee: 6dB (smooth)
Method 2: Gross Beat (creative sidechain)
For punch without squash:
Or use plugin mix knob:
Subtract first, then add:
Additive EQ philosophy:
Low-end warmth:
Vocal presence:
High-end air:
Synth character:
Typical chain:
Channel → EQ (subtractive) → Compression → EQ (additive) → Effects
Alternative:
Channel → Compression → EQ → More compression → Effects
The key: There are no rules, only results. Experiment!
Don't put reverb on everything!
Use reverb for:
Send vs. Insert:
Sends (recommended):
Inserts:
Setting up sends in FL Studio:
Short/Room (0.5-1.5s):
Medium/Hall (1.5-3s):
Long/Ambient (3s+):
Pre-delay:
Timing:
In Fruity Delay 3:
Ping-pong delay:
Front to back placement:
Front (dry, present):
Middle (slight reverb):
Back (more reverb):
Control with:
Essential automations:
Creative automations:
Method 1: Right-click automation
Method 2: Record automation
Method 3: Edit existing automation
Build-up filter sweep:
Vocal reverb throws:
Drop impact:
Volume rides:
Listen on multiple systems:
Check for:
How to use references:
What to compare:
Simple effective chain:
Master Channel → EQ → Compression → Limiter
1. Master EQ (Fruity Parametric EQ 2):
High-pass: 20-30Hz (remove sub rumble)
Low shelf: +1-2dB at 100Hz (warmth, if needed)
Mid cut: -1dB at 300-400Hz (clarity, if muddy)
High shelf: +1dB at 12kHz (air, if dull)
2. Master Compression (Fruity Limiter):
Threshold: -18dB to -12dB
Ratio: 1.5:1 to 2:1
Attack: 20-40ms
Release: Auto
Gain reduction: 1-3dB max
3. Stereo Enhancement (optional):
4. Limiter (Fruity Limiter):
Ceiling: -0.3dB to -1.0dB
Threshold: -14dB to -8dB (for streaming loudness)
Release: 100-300ms
Goal: -14 LUFS integrated
| Platform | Target | Peak | Notes |
|---|---|---|---|
| Spotify | -14 LUFS | -1dBTP | Standard streaming |
| Apple Music | -16 LUFS | -1dBTP | Slightly quieter |
| YouTube | -14 LUFS | -1dBTP | Matches Spotify |
| SoundCloud | -8 LUFS | -1dBTP | Louder, less dynamic |
| Club/DJ | -6 to -8 LUFS | -1dBTP | Loud, compressed |
In FL Studio:
Fruity Limiter:
Better options:
For Streaming (Final Release):
Format: MP3 or WAV
Bit depth: 16-bit
Sample rate: 44.1kHz
MP3 quality: 320kbps (if MP3)
Normalize: No (mastered already)
For Archive (Keep Forever):
Format: WAV
Bit depth: 24-bit or 32-bit float
Sample rate: 48kHz (video standard)
For Collaboration:
Format: WAV
Bit depth: 24-bit
Sample rate: 48kHz
Headroom: -6dB (not limited)
File → Export → WAV/MP3:
Mode:
Quality:
Options:
1. Final listen-through
2. Make final tweaks
3. Create multiple versions:
When to provide stems:
How to export stems in FL Studio:
Or use Patcher/Edison method:
Stem organization:
Stems/
├── 01_Kick.wav
├── 02_Snare.wav
├── 03_Hihats.wav
├── 04_Bass.wav
├── 05_Lead.wav
├── 06_Chords.wav
├── 07_Pad.wav
└── 08_Vocals.wav
Technical checks:
Musical checks:
Metadata:
Step 1: Prep (5 minutes)
Step 2: Static Mix (20 minutes)
Step 3: Processing (45 minutes)
Step 4: Automation (20 minutes)
Step 5: Final Polish (15 minutes)
Total: ~1.5 hours per track
Master your workflow with these:
Congratulations on completing the FL Studio Workflow Mastery series!
What you've learned:
Your next steps:
Join the community:
The complete series:
Questions? Share your FL Studio workflow tips in the comments!
Start with gain staging (proper levels), then EQ to clean up frequencies, followed by compression for dynamics control, then add spatial effects like reverb and delay, and finally automate levels and effects. Work from individual channels to busses to master.
Aim for -6dB to -3dB of headroom on the master channel (peak level). This gives the mastering engineer (or you) room to work. Individual channels should peak around -12dB to -18dB to prevent clipping and allow for summing headroom.
For streaming (Spotify, Apple Music): 44.1kHz/16-bit, -14 LUFS integrated loudness. For SoundCloud: -8 to -13 LUFS. For archive: 48kHz/24-bit WAV. For collaboration: 48kHz/24-bit WAV with -6dB headroom.
It's generally best to mix into a limiter with a ceiling of -1dB to catch peaks, but keep it transparent (minimal gain reduction). Remove or bypass mastering plugins when sending to a mastering engineer. If self-mastering, do it as a separate step after mixing is complete.
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